| .......... | Click on the c while you are reading to open a window to comment on the text. | |
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| 1 / | introduction: | " It's very hard to avoid the theme of control in computer art because computers are fundamentally designed to be controlling devices." |
| 2 / | the computer program and randomness: | " If the new element to film was time, then I think that the new element to interactivity is the present. And it is the program that connects the present to the past." |
| 3 / | the computer interface | " It has been my experience that intuitive interaction through an interface can only be possible if that interface is able to understand any input of its type. " |
| 4 / | memory: | " The difference between an interactive game and an interactive work of art is not just in the subject matter." |
| 5 / | vocabulary: | " the medium is not just conducive to nonlinearity but also to juxtaposition in space. " |
| 6 / | choices: | " the Discrete decisions are dealt with by the logical part of the mind and continuous decisions are dealt with by feelings or the intuitive part of the mind.." |
| 7 / | control: | " Computers are fundamentally about control and I think they probably always will be." |
| 8 / | more control: | " Control: Is the viewer interacting with a character in the work or the structure of the work in space or the structure of the work in time?" |
| 9 / | conclusion: | " Possibly as we understand more about communication, it will be possible to express not a thought but a fragment of a way of thinking and growing." |